1. Ability machines : what video games mean for disability / Sky LaRell Anderson. Digital game studies Anderson, Sky LaRell [Browse] Bloomington, Indiana : Indiana University Press, [2024] Book Online JSTOR DDA
2. Ability machines : what video games mean for disability / Sky LaRell Anderson. Digital game studies Anderson, Sky LaRell [Browse] Bloomington, Indiana : Indiana University Press, [2024] Book Loading...Firestone Library - Stacks » GV1469.34.P79 A64 2024
3. Game Time : Understanding Temporality in Video Games / Christopher Hanson. Digital game studies. Hanson, Christopher (Christopher C. P.) [Browse] Bloomington, Indiana : Indiana University Press, 2018. Book Online Ebook Central Perpetual, DDA and Subscription Titles
4. Game time : understanding temporality in video games / Christopher Hanson. Digital game studies Hanson, Christopher (Christopher C. P.) [Browse] Bloomington, Indiana : Indiana University Press, [2018] Book Online JSTOR DDA
5. Game time : understanding temporality in video games / Christopher Hanson. Digital game studies Hanson, Christopher (Christopher C. P.) [Browse] Bloomington, Indiana : Indiana University Press, [2018]©2018 Book Loading...Firestone Library - Stacks » GV1469.34.P79 H36 2018
6. Gaming the system : deconstructing video games, games studies, and virtual worlds / David J. Gunkel. Digital game studies Gunkel, David J. [Browse] Bloomington, Indiana : Indiana University Press, [2018]©2018 Book Loading...Firestone Library - Stacks » GV1469.3 .G86 2018
7. Gaming representation : race, gender, and sexuality in video games / edited by Jennifer Malkowski and Treaandrea M. Russworm. Digital game studies Bloomington : Indiana University Press , 2017.©2017 Book Loading...Firestone Library - Stacks » GV1469.17.S63 G38 2017
8. Gaming representation : race, gender, and sexuality in video games / edited by Jennifer Malkowski and Treaandrea M. Russworm. Digital game studies Bloomington : Indiana University Press , 2017.©2017 Book Online JSTOR DDA
9. Playing to win : sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates. Bloomington : Indiana University Press, [2015]©2015 Book Online Ebook Central Perpetual, DDA and Subscription Titles
10. Playing to win : sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates. Digital game studies Bloomington : Indiana University Press, [2015] Book Loading...Firestone Library - Stacks » GV1469.34.S52 P54 2015
11. Playing to win : sports, video games and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates. Digital game studies Bloomington : Indiana University Press, [2015]©2015 Book Online JSTOR DDA
12. Thinking about video games [electronic resource] : interviews with the experts / David S. Heineman. Digital game studies. Heineman, David S. [Browse] Bloomington : Indiana University Press, [2015]©2015 Book Online Ebook Central Perpetual, DDA and Subscription Titles
13. Playing with religion in digital games / edited by Heidi A. Campbell and Gregory Price Grieve. Bloomington, Indiana : Indiana University Press, 2014.©2014 Book Online Ebook Central Perpetual, DDA and Subscription Titles
14. Playing with religion in digital games [electronic resource] / edited by Heidi A. Campbell and Gregory Price Grieve. Digital game studies Bloomington : Indiana University Press, 2014. Book Online JSTOR DDA