1. Ability machines : what video games mean for disability / Sky LaRell Anderson. Anderson, Sky LaRell [Browse] Bloomington, Indiana : Indiana University Press, [2024] Book Online JSTOR DDA Bookmark
2. Ability machines : what video games mean for disability / Sky LaRell Anderson. Anderson, Sky LaRell [Browse] Bloomington, Indiana : Indiana University Press, [2024] Book Loading...Firestone Library - Stacks » GV1469.34.P79 A64 2024 Bookmark
3. The grounds of gaming / Nicholas Taylor. Taylor, Nicholas (Professor of Digital Media) [Browse] Bloomington, Indiana : Indiana University Press, [2024] Book Loading...Firestone Library - Stacks » GV1469.34.S52 T39 2024 Bookmark
4. Game Time : Understanding Temporality in Video Games / Christopher Hanson. Hanson, Christopher (Christopher C. P.) [Browse] Bloomington, Indiana : Indiana University Press, 2018. Book Online Ebook Central Perpetual, DDA and Subscription Titles Bookmark
5. Game time : understanding temporality in video games / Christopher Hanson. Hanson, Christopher (Christopher C. P.) [Browse] Bloomington, Indiana : Indiana University Press, [2018] Book Online JSTOR DDA Bookmark
6. Game time : understanding temporality in video games / Christopher Hanson. Hanson, Christopher (Christopher C. P.) [Browse] Bloomington, Indiana : Indiana University Press, [2018]©2018 Book Loading...Firestone Library - Stacks » GV1469.34.P79 H36 2018 Bookmark
7. Gaming the system : deconstructing video games, games studies, and virtual worlds / David J. Gunkel. Gunkel, David J. [Browse] Bloomington, Indiana : Indiana University Press, [2018]©2018 Book Loading...Firestone Library - Stacks » GV1469.3 .G86 2018 Bookmark
8. Gaming representation : race, gender, and sexuality in video games / edited by Jennifer Malkowski and Treaandrea M. Russworm. Bloomington : Indiana University Press , 2017.©2017 Book Online JSTOR DDA Bookmark
9. Gaming representation : race, gender, and sexuality in video games / edited by Jennifer Malkowski and Treaandrea M. Russworm. Bloomington : Indiana University Press , 2017.©2017 Book Loading...Firestone Library - Stacks » GV1469.17.S63 G38 2017 Bookmark
10. Playing to win : sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates. Bloomington : Indiana University Press, [2015] Book Loading...Firestone Library - Stacks » GV1469.34.S52 P54 2015 Bookmark
11. Playing to win : sports, video games and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates. Bloomington : Indiana University Press, [2015]©2015 Book Online JSTOR DDA Bookmark
12. Playing to win : sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates. Bloomington : Indiana University Press, [2015]©2015 Book Online Ebook Central Perpetual, DDA and Subscription Titles Bookmark
13. Thinking about video games [electronic resource] : interviews with the experts / David S. Heineman. Heineman, David S. [Browse] Bloomington : Indiana University Press, [2015]©2015 Book Online Ebook Central Perpetual, DDA and Subscription Titles Bookmark
14. Playing with religion in digital games / edited by Heidi A. Campbell and Gregory Price Grieve. Bloomington, Indiana : Indiana University Press, 2014.©2014 Book Online Ebook Central Perpetual, DDA and Subscription Titles Bookmark
15. Playing with religion in digital games [electronic resource] / edited by Heidi A. Campbell and Gregory Price Grieve. Bloomington : Indiana University Press, 2014. Book Online JSTOR DDA Bookmark