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The elements of influence : introducing the Playmaker's Standard : the new essential system for managing competition, reputation, brand, and buzz / Alan Kelly.
Author
Kelly, Alan, 1957-
[Browse]
Format
Book
Language
English
Published/Created
New York : Dutton, [2006], ©2006.
Description
x, 340 pages : illustrations ; 25 cm
Details
Subject(s)
Strategic planning
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Competition
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Summary note
"A landmark system for business leaders and marketers, campaigners and bloggers, political junkies and fans of popular culture, "The Elements of Influence" takes the mystery out of strategy and how it shapes and shifts niche and global marketplaces alike. Charts & art throughout."--BOOK JACKET.
Bibliographic references
Includes bibliographical references (p. [314]-325) and indexes.
Contents
The Barnstormers
The Collaborators
The Playmaker's Standard
The Case for Playmaking
The Case for a Standard
Where Playmaking Got Its Start
Section I. The Basics of Playmaking
What's a Play?
Strategy as Plays
Compound Strategies
The Purpose of Plays
Naming the Plays
What's a Playmaker?
Professional Playmakers
What's a Player?
The Discipline of Playmaking
A Little Like Math
Section II. The Playmaker's Table
Play Symbols
Play Locators
Risk/Reward Ratings
Play Icons
Play Definitions
Related Plays
Related Terms
Classes, Subclasses, Plays, and Surrogates
The Assess Class
The Detach Subclass
1. Pass
2. Pause
The Test Subclass
3. Ping
4. Trial Balloon
The Condition Class
The Divert Subclass
5. Deflect
6. Leak
7. Red Herring
The Frame Subclass
8. Filter
9. Recast
10. Label
11. Screen
The Freeze Subclass
12. Mirror
13. Jam
14. Bear Hug
15. Lantern
16. Disco
The Engage Class
The Lure Subclass
17. Challenge
18. Bait
The Press Subclass
19. Fiat
20. Crowd
21. Peacock
The Attack Subclass
22. Call Out
23. Preempt
24. Draft
25. Crazy Ivan
Surrogates
Cyrano de Bergerac
The Tradeoffs
26. Partner
27. Proxy
28. Plant
Turning the Table
Play Type Clusters
Play Type Pairs
Section III. Methods and Variables of Playmaking
The Playmaker's Process
Step 1. Fit & Friction
Step 2. Call the Play
Step 3. Run the Play
Step 4. Run a Pause
Step 5. Keep Going or Pass
Finer Points of Playmaking
Fit & Friction
Alpha and Beta Plays
Harmonic Plays
Factors at Play
Tangibles
Intangibles
Communication
Policies
Stakeholders
X-Factors
The Making of The Playmaker's Standard
Field Observation
Marketplace Experience
Literature Review
Prototype Previews
Pilot-Testing
Appendix. Play Action Maps
Nike's Sweatbox
I Have a Dream
Rathergate.
Show 96 more Contents items
ISBN
0525949844 (hardcover)
LCCN
2006024463
RCP
C - S
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Princeton University Library aims to describe library materials in a manner that is respectful to the individuals and communities who create, use, and are represented in the collections we manage.
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