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Videogames and art / edited by Andy Clarke and Grethe Mitchell.
Format
Book
Language
English
Published/Created
Bristol, UK ; Chicago : Intellect, 2007.
Description
283 p. : ill. ; 24 cm.
Details
Subject(s)
Video games in art
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Video games
—
Design
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Computer art
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Computer graphics
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Related name
Clarke, Andy
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Mitchell, Grethe
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Clarke, Andy (Writer on video games in art)
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Library of Congress genre(s)
Digital art
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Getty AAT genre
digital art (visual works)
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Bibliographic references
Includes bibliographical references and index.
Action note
Committed to retain in perpetuity — ReCAP Shared Collection (HUL)
Contents
From appropriation to approximation / Axel Stockburger
Meltdown / Rebecca Cannon
Videogames as literary devices / Jim Andrews
High-performance play : the making of machinima / Henry Lowood
"Cracking the maze" curator's note / Anne-Marie Schleiner
An interview with Brody Condon / Andy Clarke
In conversation fall 2003 : an interview with Joseph DeLappe / Jon Winet
The idea of doing nothing : an interview with Tobias Bernstrup / Francis Hunger
The isometric museum : the SimGallery online project : an interview with curators Katherine Isbister and Rainey Straus / Jane Pickard
The evolution of a GBA artist / Paul Catanese
From Fictional videogame stills to Time travelling with Rosalind Brodsky 1991-2005 / Suzanne Treister
Virtual retrofit (or what makes computer gaming so damn racy?) / M.A. Greenstein
Perspective engines : an interview with JODI / Francis Hunger
Independent game development : two views from Australia / Melanie Swalwell
Medieval unreality : initiating an artistic discourse on Albania's blood feud by editing a first-person shooter game / Nina Czegledy and Maia Engeli
Should videogames be viewed as art? / Brett Martin
Some notes on aesthetics in Japanese videogames / William Huber
The computer as a dollhouse (excerpts) / Tobey Crockett
Networking power : videogame structure from concept art / Laurie Taylor
Fan-art as a function of agency in oddworld fan-culture / Gareth Schott and Andrew Burn
Will computer games ever be a legitimate art form? / Ernest W. Adams.
Show 18 more Contents items
ISBN
9781841501420
1841501425
LCCN
^^2007408368
OCLC
127259132
RCP
H - S
Statement on responsible collection description
Princeton University Library aims to describe library materials in a manner that is respectful to the individuals and communities who create, use, and are represented in the collections we manage.
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Videogames and art / edited by Andy Clarke and Grethe Mitchell.
id
9951722843506421
Videogames and art / edited by Andy Clarke and Grethe Mitchell.
id
99125360533506421