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Le jeu à son ère numérique : comprendre et analyser les jeux vidéo / Sébastien Genvo.
Author
Genvo, Sébastien
[Browse]
Format
Book
Language
French
Published/Created
Paris : Harmattan, 2009.
Description
277 p. ; 24 cm.
Availability
Copies in the Library
Location
Call Number
Status
Location Service
Notes
ReCAP - Remote Storage
GV1469.34.S52 G46 2009
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Details
Subject(s)
Video games
—
Social aspects
—
Evaluation
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Video games
—
Psychological aspects
—
Evaluation
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Video gamers
—
Psychology
—
Evaluation
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Video games industry
—
Technological innovations
—
Evaluation
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Video games
—
Design and construction
—
History
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Series
Communication et civilisation
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Bibliographic references
Includes bibliographical references (p. [269]-277).
ISBN
9782296086425
229608642X
LCCN
2009479914
OCLC
407011266
Statement on responsible collection description
Princeton University Library aims to describe library materials in a manner that is respectful to the individuals and communities who create, use, and are represented in the collections we manage.
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