Kodomo asobi sugoroku - Iwaya, Sazanami, 1870-1933; Kimijima, Ryūzō (Tōkyō : Hakubunkan, 1917)
The gameboard contains 12 panels, labeled from January through December. Each panel features leisure activities and games Japanese children could be engaged in that month. The beginning panel, for January, depicts boys and girls dressed in traditional Japanese kimono playing sugoroku on New Year's Day.
Translated title: Children's game sugoroku, supplement to "Yōnen gahō", vol. 12, no. 1. Edited by: Iwaya, Sueo ; Planned by: Iwaya, Sazanami (Iwaya, Sueo) ; Illustrated by: Kimijima, Ryūzō.
Keywords: Sugoroku (Game); Children -- Recreation -- Japan -- Pictorial works; Gameboards -- Japanese -- Taishō period, 1912-1926.; Puzzles and games